Patch note version 598 to version 608
Build 608
This is patch note from version 598 to version 608
Game
- Population progress bar now show "population amount"/"population space"
- Add new researcher population, researcher house building and technology to unlock the house
- Auto module upgradable can now pause in building panel
- Both Sky Platform and Big Sky Platform can now be accessible, so build vertically is possible
- Add "City Appealing" city resources
- Add deactivate miner function
- Add sandbox mode
- Cryosleeper, this will limit how many population in city, can increase by complete quest or research technology
- Research tier 2 will use separate building to process research point
- player can now choose reward for the quest
- Add new population type "Engineer"
- new Office city resource that will improve transport speed and production speed when positive
- transport hub now have connection limit
- transport hub no longer contribute to linked inventory & linked inventory building can separate from transport hub
- each population class can have it own effect instead of global effect
QoL
- Add recently used item in transport setup menu
- When setup transport player can now save template for next use
- Add "upgrade in all building" function
- Add description for "Pollution", "Mass", "Controller" city resources
- Add text to show how height from surface when build Sky Platform
- "Key helper UI" now move to interact UI
- add open tutorial in building panel UI in Inventory tab, resident tab, production tab, transport tab, research tab
- production card UI now show building image directly instead of button to open new building list popup
- quest panel UI now show objective status
- fuel use now contribute to global production rate
- city stats UI will show item global production rate
UI
- Improve building upgrade UI
- Population Service now have icon
- City Resources now show progress bar
- new UI to show item transport when select building
- when build upside down building with effect will show effect text at cursor
- new Building Panel Transport Tab UI design show each destination separately
- add more detailed in Population Detail Popup
Files
Get Complex SKY
Complex SKY
Flippable city-factory building in the sky
Status | In development |
Author | Momosundeass |
Genre | Simulation, Strategy |
Tags | build, City Builder, Crafting, Isometric, Low-poly, Management, Singleplayer, Tycoon |
Languages | English |
More posts
- DevLog #0 Dev Introduction and Demo is comingMar 16, 2021
- Demo version at SteamMar 07, 2021
- patch-note Build 597-598Mar 01, 2021
- patch-note Build 596Feb 20, 2021
- patch-note Build 595Feb 18, 2021
- patch-note Build 594Feb 13, 2021
- patch-note Build 593 (hotfix)Feb 07, 2021
- patch-note Build 592 (Major)Feb 06, 2021
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